http://www.apkbus.com/android-85601-1-5.html
首先介绍一下 微信摇一摇实现原理
利用加速感应,因为一般的android手机都支持此感应,应用很普遍,然后利用动画实现图片上下分开的效果。当然为了实用在图片上下分开的同时可以加上一些音乐和震动,
播放音乐
MediaPlayer player;
player = MediaPlayer.create(this, R.raw.awe);
player.setLooping(false);
player.start();
添加震动,,当然震动是系统调用,需要权限 <uses-permission android:name="android.permission.VIBRATE" />
Vibrator mVibrator;
mVibrator = (Vibrator)getApplication().getSystemService(VIBRATOR_SERVICE);
mVibrator.vibrate( new long[]{500,200,500,200}, -1); //第一个{}里面是节奏数组, 第二个参数是重复次数,-1为不重复,非-1俄日从pattern的指定下标开始重复
记得用完使用 mVibrator.cancel(); 消除
现在开始实现功能
实现 android加速感应的监听事件接口 SensorEventListener
实现该接口 需要覆写,eclipse自动提示
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {
// TODO Auto-generated method stub
}
@Override
public void onSensorChanged(SensorEvent event) {
// TODO Auto-generated method stub
}
、、、、、、、、、、、、、、、、、、、、、、在这里我们封装好感应类、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、、
package com.example.sensoreventlistenertest;
import android.content.Context;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.util.Log;
/**
* 一个检测手机摇晃的监听器
*/
public class ShakeListener implements SensorEventListener {
// 速度阈值,当摇晃速度达到这值后产生作用
private static final int SPEED_SHRESHOLD = 3000;
// 两次检测的时间间隔
private static final int UPTATE_INTERVAL_TIME = 70;
// 传感器管理器
private SensorManager sensorManager;
// 传感器
private Sensor sensor;
// 重力感应监听器
private OnShakeListener onShakeListener;
// 上下文
private Context mContext;
// 手机上一个位置时重力感应坐标
private float lastX;
private float lastY;
private float lastZ;
// 上次检测时间
private long lastUpdateTime;
// 构造器
public ShakeListener(Context c) {
// 获得监听对象
mContext = c;
start();
}
// 开始
public void start() {
// 获得传感器管理器
sensorManager = (SensorManager) mContext
.getSystemService(Context.SENSOR_SERVICE);
if (sensorManager != null) {
// 获得重力传感器
sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
}
// 注册
if (sensor != null) {
sensorManager.registerListener(this, sensor,
SensorManager.SENSOR_DELAY_GAME);
}
}
// 停止检测
public void stop() {
sensorManager.unregisterListener(this);
}
// 设置重力感应监听器
public void setOnShakeListener(OnShakeListener listener) {
onShakeListener = listener;
}
// 重力感应器感应获得变化数据
public void onSensorChanged(SensorEvent event) {
// 现在检测时间
long currentUpdateTime = System.currentTimeMillis();
// 两次检测的时间间隔
long timeInterval = currentUpdateTime - lastUpdateTime;
// 判断是否达到了检测时间间隔
if (timeInterval < UPTATE_INTERVAL_TIME)
return;
// 现在的时间变成last时间
lastUpdateTime = currentUpdateTime;
// 获得x,y,z坐标
float x = event.values[0];
float y = event.values[1];
float z = event.values[2];
// 获得x,y,z的变化值
float deltaX = x - lastX;
float deltaY = y - lastY;
float deltaZ = z - lastZ;
// 将现在的坐标变成last坐标
lastX = x;
lastY = y;
lastZ = z;
//sqrt 返回最近的双近似的平方根
double speed = Math.sqrt(deltaX * deltaX + deltaY * deltaY + deltaZ
* deltaZ)/ timeInterval * 10000;
Log.v("thelog", "===========log===================");
// 达到速度阀值,发出提示
if (speed >= SPEED_SHRESHOLD) {
onShakeListener.onShake();
}
}
public void onAccuracyChanged(Sensor sensor, int accuracy) {
}
// 摇晃监听接口
public interface OnShakeListener {
public void onShake();
}
}
,,,,,,,,,,,,,,,,,,,,,,,,,,封装好了就 可以调用可在Activiyt中,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
package com.example.sensoreventlistenertest;
import com.example.sensoreventlistenertest.ShakeListener.OnShakeListener;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.os.Handler;
import android.os.Vibrator;
import android.app.Activity;
import android.content.Intent;
import android.view.Gravity;
import android.view.View;
import android.view.Window;
import android.view.animation.Animation;
import android.view.animation.AnimationSet;
import android.view.animation.TranslateAnimation;
import android.widget.Button;
import android.widget.RelativeLayout;
import android.widget.SlidingDrawer;
import android.widget.Toast;
import android.widget.SlidingDrawer.OnDrawerCloseListener;
import android.widget.SlidingDrawer.OnDrawerOpenListener;
public class MainActivity extends Activity{
ShakeListener mShakeListener = null;
Vibrator mVibrator;
private RelativeLayout mImgUp;
private RelativeLayout mImgDn;
private RelativeLayout mTitle;
private SlidingDrawer mDrawer;
private Button mDrawerBtn;
@Override
public void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//drawerSet ();//设置 drawer监听 切换 按钮的方向
mVibrator = (Vibrator)getApplication().getSystemService(VIBRATOR_SERVICE);
mImgUp = (RelativeLayout) findViewById(R.id.shakeImgUp);
mImgDn = (RelativeLayout) findViewById(R.id.shakeImgDown);
mTitle = (RelativeLayout) findViewById(R.id.shake_title_bar);
mDrawer = (SlidingDrawer) findViewById(R.id.slidingDrawer1);
mDrawerBtn = (Button) findViewById(R.id.handle);
mDrawer.setOnDrawerOpenListener(new OnDrawerOpenListener()
{ public void onDrawerOpened()
{
mDrawerBtn.setBackgroundDrawable(getResources().getDrawable(R.drawable.shake_report_dragger_down));
TranslateAnimation titleup = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-1.0f);
titleup.setDuration(200);
titleup.setFillAfter(true);
mTitle.startAnimation(titleup);
}
});
/* 设定SlidingDrawer被关闭的事件处理 */
mDrawer.setOnDrawerCloseListener(new OnDrawerCloseListener()
{ public void onDrawerClosed()
{
mDrawerBtn.setBackgroundDrawable(getResources().getDrawable(R.drawable.shake_report_dragger_up));
TranslateAnimation titledn = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-1.0f,Animation.RELATIVE_TO_SELF,0f);
titledn.setDuration(200);
titledn.setFillAfter(false);
mTitle.startAnimation(titledn);
}
});
mShakeListener = new ShakeListener(MainActivity.this);
mShakeListener.setOnShakeListener(new OnShakeListener() {
public void onShake() {
//Toast.makeText(getApplicationContext(), "抱歉,暂时没有找到在同一时刻摇一摇的人。\n再试一次吧!", Toast.LENGTH_SHORT).show();
startAnim(); //开始 摇一摇手掌动画
mShakeListener.stop();
startVibrato(); //开始 震动
new Handler().postDelayed(new Runnable(){
@Override
public void run(){
//Toast.makeText(getApplicationContext(), "抱歉,暂时没有找到\n在同一时刻摇一摇的人。\n再试一次吧!", 500).setGravity(Gravity.CENTER,0,0).show();
Toast mtoast;
mtoast = Toast.makeText(getApplicationContext(),
"抱歉,暂时没有找到\n在同一时刻摇一摇的人。\n再试一次吧!", 10);
//mtoast.setGravity(Gravity.CENTER, 0, 0);
mtoast.show();
mVibrator.cancel();
mShakeListener.start();
}
}, 2000);
}
});
}
public void startAnim () { //定义摇一摇动画动画 ,当然为了简介代码你也可以把动画定义成一个XML文件
AnimationSet animup = new AnimationSet(true);
TranslateAnimation mytranslateanimup0 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-0.5f);
mytranslateanimup0.setDuration(1000);
TranslateAnimation mytranslateanimup1 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,+0.5f);
mytranslateanimup1.setDuration(1000);
mytranslateanimup1.setStartOffset(1000);
animup.addAnimation(mytranslateanimup0);
animup.addAnimation(mytranslateanimup1);
mImgUp.startAnimation(animup);
AnimationSet animdn = new AnimationSet(true);
TranslateAnimation mytranslateanimdn0 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,+0.5f);
mytranslateanimdn0.setDuration(1000);
TranslateAnimation mytranslateanimdn1 = new TranslateAnimation(Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,-0.5f);
mytranslateanimdn1.setDuration(1000);
mytranslateanimdn1.setStartOffset(1000);
animdn.addAnimation(mytranslateanimdn0);
animdn.addAnimation(mytranslateanimdn1);
mImgDn.startAnimation(animdn);
}
public void startVibrato(){
MediaPlayer player;
player = MediaPlayer.create(this, R.raw.awe);
player.setLooping(false);
player.start();
//定义震动
mVibrator.vibrate( new long[]{500,200,500,200}, -1); //第一个{}里面是节奏数组, 第二个参数是重复次数,-1为不重复,非-1俄日从pattern的指定下标开始重复
}
public void shake_activity_back(View v) { //标题栏 返回按钮
this.finish();
}
public void linshi(View v) { //标题栏
startAnim();
}
@Override
protected void onDestroy() {
super.onDestroy();
if (mShakeListener != null) {
mShakeListener.stop();
}
}
}
,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,最后贴上布局文件,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
android:background="#111"
>
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_centerInParent="true" >
<ImageView
android:id="@+id/shakeBg"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:src="@drawable/shakehideimg_man2" />
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:orientation="vertical" >
<RelativeLayout
android:id="@+id/shakeImgUp"
android:layout_width="fill_parent"
android:layout_height="190dp"
android:background="#111">
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:layout_centerHorizontal="true"
android:src="@drawable/shake_logo_up"
/>
</RelativeLayout>
<RelativeLayout
android:id="@+id/shakeImgDown"
android:layout_width="fill_parent"
android:layout_height="190dp"
android:background="#111">
<ImageView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerHorizontal="true"
android:src="@drawable/shake_logo_down"
/>
</RelativeLayout>
</LinearLayout>
</RelativeLayout>
<RelativeLayout
android:id="@+id/shake_title_bar"
android:layout_width="fill_parent"
android:layout_height="45dp"
android:background="@drawable/title_bar"
android:gravity="center_vertical" >
<Button
android:layout_width="70dp"
android:layout_height="wrap_content"
android:layout_centerVertical="true"
android:text="返回"
android:textSize="14sp"
android:textColor="#fff"
android:onClick="shake_activity_back"
android:background="@drawable/title_btn_back"/>
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="摇一摇"
android:layout_centerInParent="true"
android:textSize="20sp"
android:textColor="#ffffff" />
<ImageButton
android:layout_width="67dp"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:layout_centerVertical="true"
android:layout_marginRight="5dp"
android:src="@drawable/mm_title_btn_menu"
android:background="@drawable/title_btn_right"
android:onClick="linshi"
/>
</RelativeLayout>
<SlidingDrawer
android:id="@+id/slidingDrawer1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:content="@+id/content"
android:handle="@+id/handle" >
<Button
android:id="@+id/handle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="@drawable/shake_report_dragger_up" />
<LinearLayout
android:id="@+id/content"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#f9f9f9" >
<ImageView
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:scaleType="fitXY"
android:src="@drawable/shake_line_up" />
</LinearLayout>
</SlidingDrawer>
</RelativeLayout>
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